Tag Archives: gamedev

Draft Trailer for Hop Skip Thump

This is an early draft of a trailer for the Hop Skip Thump game. I am making progress but the trailer needs several more clips. Better with sound on. For more on this game: https://www.wglxy.com/hop-skip-and-thump

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Working on Sound in Hop, Skip, and Thump

The Hop, Skip, and Thump game sounds effects are coming along nicely. Background music is on the way. Continue reading

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New Scatter Mode in Hop, Skip, and Thump

New look for Scatter mode in Hop, Skip, and Thump game. Scatter starts after a rabbit gets thumped by one of the red Thump monsters. Visually it is a bit like Pacman … Thumps get ghostlike. Then they are attracted to the glow in the corners. Continue reading

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Hop shifts the game board against Skip

Hop shifts the game board against Skip … with Thump monsters in hot pursuit. Continue reading

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Red Thump Monster in Hop, Skip, and Thump

Watch out for the Red Thump monster in the Hop, Skip, and Thump game. If it touches you, you lose a turn. After the touch, Thump monsters scatter to corners. Continue reading

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Swarm of Thump Monsters

A swarm of Thump monsters … perhaps a good idea for the Hop, Skip, and Thump game. You might find yourself overwhelmed or it might just be the most interesting level so far. Continue reading

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Hop Game Preview … Rabbit Holes

Jumping into a rabbit hole is one of the special moves in the Hop game. You earn no points, but sometimes you can use it to move quickly from one end of the board to the other. Continue reading

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Abstract Strategy Game in Development

I have a simple abstract strategy game in development. It is bit more abstract now. Foxes are gone, replaced by boxes. Watch out, rabbits! You are next. Continue reading

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