New Version of Gomoku League

My Gomoku League game has been updated on Google Play.  The big change in Version 4.0 is the more traditional Gomoku color scheme. The game board is brown and the pieces are black and white.

Short intro video:

Download now: Gomoku League on Google Play

Key features:

  • Four levels of AI players
    The first level is ideal for learning how to play Gomoku. Higher levels test you to see just how good you are.
  • AI versus AI
    Besides playing against the computer, you can pit one AI player against another to see who is the better player.
  • Replay
    Use the Replay screen to study the most recently completed game. Find out what you did right or what you did wrong. Play back or fast forward through the moves of the game.
  • Advice
    Use the Advice module to help you think through your moves.
  • Private league, not online.
    Your competition is right there on your device. No waiting for other players to be online.
  • Standings
    The standings show each player’s record and rating. The rating number is a number like the rating used for chess players. When you win a game, your rating goes up and your opponent’s goes down.


Posted in Android, game | Tagged , , , | Leave a comment

Reimagined Space Game for iOS and Android

Double Star II is a fast-paced, turn-based space adventure game. The game is the reimagined version of classic trek games from the 1980’s.

Your role: Command a starship and save the galaxy.

I have been working on the Double Star game for several years now. I recently finished a complete rewrite of the game for Android, and just last week I released a version of the game for iOS. So all of you starship captains out there with iPhones and iPads can play now.

App Store:
Google Play:


Super Star Trek Port


Posted in Android, game, ios | Tagged , , , , , | Leave a comment

Double Star on the App Store

Alien starships in Double Star. Released today on the App Store: 

More information here: Double Star – iOS.


Posted in Double Star, ios | Tagged , , , | Leave a comment

Alien Starships in Double Star II

The aliens upgraded their starships. Yikes!

Shown in this Double Star II screenshot are one alien Commander starship and three of their smaller K starships.

Saving the galaxy just got a little more difficult … and prettier.


Posted in Android, Double Star, game, ios | Tagged , , , , | Leave a comment

The Notch and Double Star II

If you have a new phone with a display inset (aka notch) or rounded corners, the starship status panels on the left and right of the Double Star play screen might be clipped.

If you are seeing clipping on your device, use the Layout screen to adjust margins so that you can see everything. The Layout screen is accessed from the Settings screen.

Try the game

Posted in Android, ios | Tagged , , , , | Leave a comment

Plotting a Course in Double Star II

This is what plotting a course looks like in the new one-touch movement system in Double Star II.  Look for it in version 1.1, which is being released this week.

Follow the link to see an animation of plotting a course:  Double Star on Tumblr.

For more information, see Double Star on or Double Star on Google Play.

#android #android-games #indiegame #spacegame

Posted in Android, Double Star, game | Tagged , , , | Leave a comment

Experimenting with One Touch Movement in Double Star II

The image is a preview of the new “one touch” move in Double Star II.

Double Star is a turn-based space strategy game. You make moves and then the enemy makes moves. Sometimes the enemy is far away and invisible, beyond your scanner range. In that situation, you will want to move quickly from one quadrant to the next.

With a turn-based game the design challenge is to come up with a way to make moves quickly while still allowing the player time to reflect on his or her actions for that turn before committing to the action.

Click here for more: animation of one-touch movement.)

In the released version of the Double Star, there is time to reflect but it’s not easy to make a series of moves quickly. Why? There are three touches to move your ship: (1) touch the MOVE button; (2) touch a square on the screen; (3) touch the CONFIRM button. Moving across the galaxy takes a lot of touches.

I am experimenting with a “one touch” movement system. It allows you, within the turn-based framework of the game, to move more easily. That’s what the animation shows. With the new system, you press and hold while you set the course. The course is projected onto your view screen as long as you hold your finger down. Lift up your finger and your ship follows the course.

If the course preview is shown in red, it means that the course is blocked by something in space. It could be a star, a planet, an enemy starship, or even a blackhole. The last one is the most dangerous. If you enter a blackhole, your ship will be destroyed.

There is still more work to be done to complete the one-touch movement system. Look for the new movement system in January.

To try the game with old style movement, check Google Play:


Posted in Android, Double Star, Game Design | Tagged , , | Leave a comment

Early Access iPhone Release of Double Star II

The Double Star II game is headed to the App Store. If you have an iPhone and want to be part of early access testing, contact me at

More on Double Star:

Posted in Double Star, iphone | Tagged , , | Leave a comment