Back in February 2014, I wrote an article about how I did tutorials in a space war game app. The article was “Lessons From Angry Birds: My Thoughts on Android Game Tutorials“. The topics covered include game tutorials, engaging users, and gamification. The article has been revised a bit, primarily because the game changed names from “Starship” to “Double Star”.
I posted the following questions and would love to hear from a few readers:
- Does an Angry Birds style tutorial work? Do you really know what to touch to make something happen?
- Is it effective to earn ranks while you learn the game?
- Or does it make it look like the game is not interesting?
In other words, does it take too long to get to a game that’s fairly challenging?
Please read the old article, try the Double Star app, and think about the questions. Post comments here or in the Double Star community on Google+.